Tag: patterns
All the articles with the tag "patterns".
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The Static-Instance Singleton Pattern in Flutter
An in-depth exploration of implementing the Singleton pattern in Flutter applications, combining static and instance-based approaches for better maintainability.
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The hidden ETL pipeline in your system
Understanding how most software systems inherently function as ETL pipelines and how to leverage this perspective for better system design.
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Refactoring complex loops with transformation pipelines
How to simplify complex data processing loops by refactoring them into clear, maintainable transformation pipelines using functional programming concepts.
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Use enums over booleans for status fields
Why and how to use enumerated types instead of boolean flags for status fields, improving code maintainability and preventing future refactoring headaches.
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How to Extend Select2 with Adapters
A guide to extending Select2's functionality using its adapter and decorator patterns, with practical examples for customizing appearance and behavior.
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Refactoring a Feature Envy Code
A practical guide to identifying and fixing Feature Envy code smell in C#, with step-by-step examples of moving behavior to where the data lives.
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How to Refactor Business Rules Using the Specification Pattern
A practical guide to implementing the Specification pattern for cleaner and more maintainable business rule validation in your code.